SpeechPipeline in Android

Note: As of version 9.0.0, the speech pipeline is included in the turnkey Spokestack object. This guide is still valid as an in-depth introduction to the pipeline module itself, but see the configuration guide for more information about how it’s integrated in newer versions of Spokestack.

If you’ve read any of our other documentation, you know that the speech pipeline is the main way you interact with Spokestack’s speech recognition and wake word. This guide is here to explain in a little more detail how the Android version of Spokestack uses this architecture to recognize wake words and user speech.

What Is It?

As the name implies, SpeechPipeline is a collection of distinct modular components that work together to process user speech. It uses the Builder pattern (via the SpeechPipeline.Builder class) to handle its potentially complex configuration. In short, the pipeline receives audio via an input class and sends it through a variable number of stages, each of which performs some form of processing and optionally dispatches events back through the pipeline. The stages interact with the pipeline via a shared SpeechContext; each stage may alter this context; for example, a voice activity detector may set isSpeech to true, signalling that the last frame of audio represented speech.

All pipeline processing is done on a background thread to avoid blocking the UI.

How Do I Set It Up?

Configuration available at build time include the properties described in the configuration guide and the Javadoc for the various pipeline stages and the designated speech event listener(s), which we’ll talk about a bit later.

Stage order matters in the build process. Audio is processed by each stage in turn, according to the order in which it’s declared at build time. For example, a stage that activates ASR based on the presence of the wake word needs to be placed before the ASR stage, and any stages that process audio to make the wake word detector’s job easier (for example, gain control) must be declared before the wake word detection stage. The order of configuration properties, on the other hand, does not matter, and their declarations can be placed before or after those of processing stages.

Spokestack offers several pre-built “profiles” that bundle input class, stage classes, and in some cases configuration properties tuned to support different app configurations. See the Javadoc for the profile package for a complete listing, but here’s a brief summary:

  • Profiles whose names begin with VADTrigger send any detected speech straight to the chosen speech recognizer.
  • TFWakeword profiles use TensorFlow Lite for wake word recognition.
  • PushToTalk profiles have no automatic triggering; the pipeline’s activate method must be called to perform speech recognition.

Profiles take care of all configuration that can be managed in a one-size-fits-all fashion, but note that some components require additional configuration, such as third-party API keys, paths to TensorFlow models, or runtime objects from an Android application. See the javadoc for your chosen profile to see if anything else is required.

Any configuration properties set after a profile is applied will override configuration set by that profile, but any processing stages added after the profile will be added to those established by the profile, just as if the profile’s configuration had been performed directly as chained calls to the pipeline builder.

Input classes, processing stages, and profiles are all loaded dynamically via their class names, making it straightforward to create a custom profile or pipeline component to fit your specific needs: Just have your class implement the PipelineProfile interface to create a profile, the SpeechInput interface to create an input class, or the SpeechProcessor interface to create a processing stage. Note that descriptions of the various processing stages below assume well-behaved implementations; custom implementations can of course do whatever they want in their process method, regardless of whether it meets the pipeline’s general expectations.

How Does It Work?

This is the speech pipeline’s state machine:

As you can see, once the pipeline has been built (after the return of SpeechPipeline.Builder.build()), calling start() puts it into a passive listening state—or it will if the pipeline has been properly configured. You could have an ASR class as the only stage, in which case an ASR request would start immediately upon calling start(). This is almost certainly not what you want.

While the pipeline is listening passively, it sends audio through its stages a frame at a time (a “frame” defaults to 20 ms of audio, but it’s configurable). That audio is not leaving the device, though; it’s waiting for a stage to recognize a trigger word or phrase and set the pipeline’s SpeechContext to active. The classes that do this in Spokestack typically have names that end in Trigger; see WakewordTrigger and VoiceActivityTrigger for examples.

The pipeline can also be activated by calling its activate method. This is what you’d do to implement push-to-talk. Once activated, it can be deactivated by calling deactivate, or it will remain active until a pre-set timeout is triggered (see active-min and active-max in the configuration documentation).

When active, audio frames are not processed on-device but are instead sent to an ASR service to be transcribed (if an ASR component is registered in the pipeline; these components have names that end in SpeechRecognizer). These ASR requests end when a pre-set timeout is reached or when the pipeline’s SpeechContext is manually set to inactive. At that point, the ASR service’s best effort at a transcription is delivered via a speech event to any registered listeners.

What’s a Speech Event Listener?

All pipeline activity, including activations, deactivations, ASR timeouts, receipt of ASR transcriptions, and tracing messages/errors are delivered asynchronously to components that implement the OnSpeechEventListener interface and are registered in the pipeline via addOnSpeechEventListener(OnSpeechEventListener) at build time.

These listeners only have to implement a single method, onEvent(SpeechContext.Event, SpeechContext). For simple apps, the main event of interest is RECOGNIZE; TRACE and ERROR may also be useful if you’re running into configuration issues. When your listener receives this event, the SpeechContext’s transcript field will contain the full text of the user’s last utterance. This can be sent to an NLU service, or it can be processed directly in the app to determine the app’s next action.

And the Cycle Continues…

Once the ASR stage has completed its request and fired a RECOGNIZE event, it signals the pipeline to return to listening passively for the wake word. If a multi-turn interaction is desired, the pipeline can be manually reactivated after a system response via its SpeechContext:


To stop the pipeline completely, call its stop() method. As long as you retain a reference to its built instance, you can call start() again at any time without rebuilding it.

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