Getting Started

This guide will get you up and running with Spokestack for iOS, and you’ll be hearing and responding to your users in no time. We’ll start with how to integrate speech recognition, and then move on to how to process that recognized speech using natural langauge understanding, and finally learn how to speak back to your users using text to speech.

One caveat before we start, though: This is not a collection of best practices. We’re going to be trading thoughtful organization for convenience here, so when we say something like “put this in your view controller”, just know that you might not want to leave it there long-term. OK, now that that’s out of the way, let’s jump right in.


Your app needs to target iOS 13 or higher for most Spokestack features. A limited feature set of speech recognition and natural language understanding is available for iOS 11 & 12.


The rest of the guide will assume you already have the Spokestack framework installed in your project. See the README for more information, but if you’re using CocoaPods, it’s as easy as adding

pod 'Spokestack-iOS'
platform :ios, '13.0'

to your Podfile and running

pod install

in your terminal.


In order for your app to use the various Spokestack features, it needs five things:

  1. The proper iOS permissions
  2. An active AVAudioSession
  3. A free Spokestack account, with your very own API key and NLU.
  4. An instance of Spokestack
  5. An implementation of the SpokestackDelegate protocol

1. Permissions

For the first one, head over to Info.plist in your project and add a couple keys. Here are the raw values you’ll need (the keys, at least; feel free to substitute your own values):

<string>The microphone is used to receive user commands via voice.</string>
<string>Speech recognition is used to translate user voice input into text for further processing.</string>

If you’re not using “Raw Keys & Values” mode in Xcode, the keys are Privacy - Microphone Usage Description and Privacy - Speech Recognition Usage Description, respectively. Having these description strings means that your app will prompt the user for the appropriate permissions the first time you activate the speech pipeline. Setting up that pipeline is our next step.

2. AVAudioSession

Apple manages the various demands on a phone’s audio system via audio sessions. See their documentation for more details, but here’s the minimum configuration you’ll need in order to record user speech. A good place for it is likely your AppDelegate’s application(_:didFinishLaunchingWithOptions) method.

import AVFoundation


func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions:
    [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
    let audioSession = AVAudioSession.sharedInstance()
    do {
        try audioSession.setCategory(AVAudioSession.Category.playAndRecord, mode: AVAudioSession.Mode.default,
                                     options: [AVAudioSession.CategoryOptions.defaultToSpeaker, AVAudioSession.CategoryOptions.allowBluetooth, AVAudioSession.CategoryOptions.allowAirPlay])
        try audioSession.setActive(true)
    } catch let error as NSError {
        // handle error

3. Your free Spokestack Account

Set up your own account (it’s free!). Once you’ve got that, grab one of our free NLU models. We’ll use the Highlow one in this example, but you can choose another, or create your own if you already have something on Dialogflow or Alexa!

Once you’ve downloaded your NLU, unzip nlu.tar.gz and add the three files inside (metadata.json, nlu.tflite, vocab.txt) to your XCode project. See, that wasn’t painful at all!

4. Setting up Spokestack

With the proper permissions in place, and your NLU all ready to go, it’s time to decide where you’d like to receive and process speech input and output. In a single-view app, the easiest place for this is going to be your main view controller. We don’t know what you’ve named it, but here we’ll call it MyViewController. At the top, import Spokestack, and at the class level, add the Spokestack controller:

public let spokestack = SpokestackBuilder()
    // Note: the following `path`s depend on how you added the NLU files eariler in step 3!
    .setProperty("nluVocabularyPath", Bundle(for: type(of: self)).path(forResource: "vocab", ofType: "txt")
    .setProperty("nluModelMetadataPath", Bundle(for: type(of: self)).path(forResource: "metadata", ofType: "json")
    .setProperty("nluModelPath", Bundle(for: type(of: self)).path(forResource: "nlu", ofType: "tflite")

Note that spokestack must persist outside the scope of the calling function, so don’t declare it inside a function call that will get garbage collected! If this is confusing, please consult the fuller discussion of the pipeline.

There are many options for configuring the speech pipeline. This particular setup will begin capturing audio when spokestack.pipeline.start() is called and use a Voice Activity Detection (VAD) component to send any audio determined to be speech through on-device ASR using Apple’s SFSpeech API. In other words, the app is always actively listening, and no wake word detection is performed. See the configuration guide for more information about pipeline building options. Using a vadTriggerAppleSpeech profile is a good way to test out ASR without having to tap a button to activate it or downloading and configuring wake word models. Consider your use-case fully before using it in production, however, since it will capture all speech it hears, not just what’s directed at your app.

The self in this example means that MyViewController also implements SpokestackDelegate, which, conveniently enough, is the next step.

5. Implementing SpokestackDelegate

Now that we have an instance of Spokestack, we’ll use the delegate pattern so that the ASR, NLU, and TTS features can send events to you. We’ll do that in the same class we used in the previous step. All SpokestackDelegate functions are optional except for failure(error:), so you will opt in to each one explictly, but for now we just need to use two of them. First, failure(error:):

    func failure(error: Error) {
        print("failure \(String(describing: error))")

This will allow Spokestack modules to communicate back to us if something goes wrong. You may also want to listen for onInit, which will tell you when Spokestack is ready to start:

    func onInit() {
        // ready! time to start listening

Next, you may not have noticed, but when we built Spokestack, we took advantage of a neat feature where Spokestack will automatically classify what the ASR hears. Classifying what your user says into an action in your app is the job of an NLU, or natural language understanding, module. Earlier we configured Spokestack to classify what your user says in terms of guessing a number. Let’s wire that up so that we can see what it comes up with!

    func classification(result: NLUResult) {
        let intent = result.intent
        let slots = result.slots
        switch result.intent {
        // your app picks a number. the user guess a number.
        case "NumberGuessIntent":
            let guess = result.slots!["number"]!.value as! Int
            // if the guess is higher, lower, or equal to the pick, respond accordingly
        case "AMAZON.HelpIntent":
            // if the user asks for help, respond with the rules of the game
        case "AMAZON.StopIntent":
            // If the user wants to stop playing, then pick another number
        case default:
            // what your user said doesn't make sense in terms of a high/low guessing game, so give them a nudge along the right direction

    // ...other delegate functions...

    func didTrace(_ trace: String) {
        // Get Spokestack module tracing messages that provide additional debugging information. Note that tracing verbosity of each is determined by the SpeechConfiguration.tracing setting!

You’ll note that the intents are just a single string. A intent-based classifier will regularize all sorts of related langague into a single canonical intent, eg “let’s go” or “please cease” get classified as start and stop, respectively.

That’s it, you’ve added a voice interface to your app! Now that we’ve done all the hard work, let’s discuss a few ways you can use Spokestack.

Talking back to your users

If you want full hands-free and eyes-free interaction, you’ll want to deliver responses via voice as well. This requires a text-to-speech (TTS) component, and Spokestack has one of these too!

import AVFoundation


class MyViewController: UIViewController, SpokestackDelegate {

    func didBeginSpeaking() {
        // handle the response playback beginning if desired

    func didFinishSpeaking() {
        // handle the response playback ending if desired

    func success(result: TextToSpeechResult) {
        // handle the result if desired

To play the voice response represented by your input with the default audio system, just call the speak function!

// with your properties
// assumes `self` adopts `TextToSpeechDelegate`
// uses default SpeechConfiguration values for api access.
let tts = TextToSpeech(self, configuration: SpeechConfiguration())


func speak(_ text: String) {
    let input = TextToSpeechInput(text)

The speak function will call your delegate’s didBeginSpeaking and didFinishSpeaking at the start and finish, respectively, of response playback.

In this example, SpeechConfiguration.apiId and SpeechConfiguration.apiSecret are set to sample values that let you try Spokestack TTS with a demo voice, without creating an account. You can get your own free API credentials. For more TTS input configuration options, see the TTS guide.

If you want more fine-grained control over how the TTS response is played back, you’re free to feed the TextToSpeechResult.url in the success handler into your own audio player. See the cookbook for a quick version of that recipe.

To wake or not to wake

When we first configured Spokestack, we used voice activity-activated speech recognition, but that’s not the only way you can start transcribing your users’ speech!

I want the user to tap a button before talking

After the pipeline is started, call pipeline.activate() in the action of whatever button you want to activate the microphone. This skips the wake word step of the pipeline and starts the Automatic Speech Recognition (ASR) component directly. ASR will stop automatically after the user is silent for a few seconds (how many seconds is one of the configuration parameters we hinted at earlier) or after a preconfigured timeout is reached, but if you need to stop listening immediately for any reason, call pipeline.deactivate(). You can then call pipeline.activate() to start ASR again or pipeline.stop() to shut the pipeline down completely.

Note that, as we mentioned earlier, the very first time you start a speech pipeline, the microphone is activated, so your user will be presented with permissions modals for the microphone and speech recognition; you may want to plan for this in your designs.

I want to use a wake word

If you want your app to be controllable purely by voice, you need a wake word — a word (or short phrase) that tells your app “the next thing the user says is meant for you”. Spokestack comes with a default wake word (“Spokestack”, believe it or not), and that’s enabled just by changing the pipeline profile enum in the SpeechPipeline we just set up. Try changing .vadTriggerAppleSpeech to .appleWakewordAppleSpeech in that Spokestack configuration example. Then, to begin listening for the default wake word, “Spokestack”, just call pipeline.start().

Understanding your users

Spokestack leaves the choice of NLU up to you, but we do offer our own full-featured NLU component for Spokestack based on years of research and lessons learned from working with other services. Our NLU runs directly on your user’s device, instead of calling back to the cloud. If you’re a fan of the cloud, though, you might want to check out Dialogflow, LUIS, or And if your app is simple enough, you can make your own NLU with string matching or regular expressions (see the cookbook for an example of this).


That’s all there is to it! Your app is now configured to accept voice commands and play back synthetic voice responses. Obviously there’s more we could tell you, and you can have much more control over the speech recognition process (including, but not limited to, configuring the pipeline’s sensitivity, using a different ASR provider, or adding your own custom wake word model). If you’re interested in these advanced topics, check out our other guides. We’ll be adding to them as Spokestack grows.

Thanks for reading!

Something missing here?Edit this doc!Questions? Visit our forum